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Soldier Mage

(image)

Mages who reside in those areas which face orcish attacks regularly need more fighting skills along with their magical prowess to defend their homelands from the maruders. Skilled with both the sword and magic, these mages are fearsome opponents in any battle. However they have modified their magic into a form that serves them better.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

Information

Advances from:
Advances to: Warrior Mage
Cost: 22
HP: 30
Movement: 6
XP: 55
Level: 1
Alignment: neutral
IDSoldier Mage
Abilities:

Attacks (damage - count)

(image)short sword
melee
6 - 3
blade
(image)mud glob
ranged
8 - 3
impact
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%